We've got a design with a primary navigation menu that uses dropdowns when hovering over the links. We have two options:
What are your thoughts?
It is rather confusing to see same menu item in a dropdown menu. A primary menu used as category (group) name while submenu actually are actions. In this approach a primary menu items have more general names which serve as navigation.
An example from desktop world is modified Calculator menu.
Primary Edit is cue for a user and brings appropriate expectation of submenu, but what is Edit in submenu?
An example from web is eBay menu.
Primary menu items have submenus on hover and they are links at the same time. My eBay and Summary are the links to same page. But as the names are different they are not confusing for a user.
It seems simpler than that though. It just depends on the content you have and potentially the amount of content within sections and how it should be grouped. The top nav item should be a category that contains the sub-nav items. If it makes sense to have a landing page for that category, then allow users to click it and land there, and the sub-nav links can go to more targeted pages.
Plenty of sites do this. The first examples I can think of are https://www.wgbh.org/ and https://www.boston.com/. Boston.com interestingly nicely uses a horizontal nav selector under the main item, which them becomes the persistent sub-nav for the section.
If it doesn't make sense to have a landing page for the whole category for whatever reason, just have it be a target to trigger the menu, and clicking that top category item won't do anything.
Many ecommerce sites work this way... https://www.target.com/ and https://www.gap.com/ are two quick examples I could find. You'll notice both of them have "mega menus" to further organize their massive amounts of content.
Both are acceptable behaviors depending on the amount of content and if the grouping makes sense.
It is also worth noting that some sites - like https://www.amazon.com/ - have moved away from ANY real main nav in favor of a much larger triggerable menu and relying on search as the primary interface. This works really well for them, with so bloody much content you'd have to drill for hours with a strict top-down hierarchy!
If you don't know how you should be grouping your content, card sorts and tree tests can help you figure out how things might go together in the minds of your users.