parenting object to an object deformed by armature

by Lukáลก Marek   Last Updated May 15, 2019 22:15 PM

I have a cat figure rigged by an armature. Also, I have created some details as separate objects (teeth, eyes) primarily for texturing purposes. Is it possible to parent these details to the cat so that they move when I change the pose of the cat with the armature?

Many thanks


Tags : armature parent

Answers 1

I think if you Ctrl+J to join with the teeth in the place you want them to be on the cat then it will be part of the main cat body. Then you should be done there. I'm pretty sure from experience this will help you :)

May 15, 2019 21:25 PM

Related Questions

Updated September 04, 2016 08:06 AM

Updated June 08, 2015 03:06 AM

Updated August 05, 2015 13:06 PM

Updated April 14, 2016 08:06 AM

Updated February 27, 2018 18:15 PM