I have a cat figure rigged by an armature. Also, I have created some details as separate objects (teeth, eyes) primarily for texturing purposes. Is it possible to parent these details to the cat so that they move when I change the pose of the cat with the armature?
I think if you Ctrl+J to join with the teeth in the place you want them to be on the cat then it will be part of the main cat body. Then you should be done there. I'm pretty sure from experience this will help you :)