I have an idea for using the same scaled material for multiple objects but I'm unsure if it is possible to implement such feature in Blender. I want to have the same scaled texture in the terrain as well as the shoe so they seem to be the same unit. I tried to merge objects and then assign a material to them but it didn't work. For having a better concept about my question I made the second image with Gimp. Could you please tell me is it possible to have such feature in Blender? and how?