jump with chain, unity?

by jose moya   Last Updated June 12, 2019 23:13 PM

I'm making a jump like in the image, using the hinge join but when making the jump this tour for all sides, and when the character falls I can not make that on the axis of rotation x is 0 and equal in z, if they have any solution to perform this type of movement I would appreciate it

enter image description here

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