do you know how to build mac build release version? in this case i use cocos2dx framework.
in vs2013 we easyly choose the build version but in xcode i dont know.
the indication release build is all CCLOG would disappear in the game. but i have try toggle it in buildsetting pane. CCLOG still displayed in my console.
any suggestion? thanks.
haha, solved in here http://applehelpwriter.com/2013/10/01/change-between-debug-and-release-build/. its too fast question :P
Another option is using the cocos console to compile, add the tag
which means mode release