How should I load/change/activate scenes?

by BanksySan   Last Updated October 19, 2019 14:13 PM

Scenes are confusing the hell out of me and I'm pretty sure they should be simple to understand.

When the game loads, only the current scene has a buildIndex != -1. In order give it a 'real' build index I need to load it by path or name (because there's no build index).

The scenes are ten game scenes, one title scene and one persistent scene (which has the player and the status bar with the score etc.).

Should I load a scene every time I change scene and then load additive afterwards or should I be using Set Active Scene?

Related Questions

Updated June 25, 2016 08:05 AM

Updated June 29, 2019 09:13 AM

Updated June 13, 2017 18:13 PM

Updated May 04, 2017 23:13 PM

Updated August 03, 2017 18:13 PM